Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Public Member Functions | Public Attributes | List of all members
cqsp::asset::ModelPrototype Struct Reference

#include <modelloader.h>

Inheritance diagram for cqsp::asset::ModelPrototype:
cqsp::asset::AssetPrototype

Public Member Functions

int GetPrototypeType ()
 

Public Attributes

std::vector< MeshPrototypeprototypes
 
std::map< std::string, ModelTexturePrototypetexture_map
 
std::map< int, MaterialPrototypematerial_map
 
- Public Attributes inherited from cqsp::asset::AssetPrototype
std::string key
 
Assetasset
 Store the asset here so that at least we have the promise of an asset to the thing More...
 

Member Function Documentation

◆ GetPrototypeType()

int cqsp::asset::ModelPrototype::GetPrototypeType ( )
inlinevirtual

Reimplemented from cqsp::asset::AssetPrototype.

Member Data Documentation

◆ material_map

std::map<int, MaterialPrototype> cqsp::asset::ModelPrototype::material_map

◆ prototypes

std::vector<MeshPrototype> cqsp::asset::ModelPrototype::prototypes

◆ texture_map

std::map<std::string, ModelTexturePrototype> cqsp::asset::ModelPrototype::texture_map

The documentation for this struct was generated from the following file: