Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Public Attributes | List of all members
cqsp::asset::MaterialPrototype Struct Reference

#include <modelloader.h>

Public Attributes

std::vector< std::string > diffuse
 
std::vector< std::string > specular
 
std::vector< std::string > ambient
 
std::vector< std::string > height
 
glm::vec3 base_diffuse
 
glm::vec3 base_specular
 
glm::vec3 base_ambient
 
glm::vec3 base_emissive
 
glm::vec3 base_transparent
 

Member Data Documentation

◆ ambient

std::vector<std::string> cqsp::asset::MaterialPrototype::ambient

◆ base_ambient

glm::vec3 cqsp::asset::MaterialPrototype::base_ambient

◆ base_diffuse

glm::vec3 cqsp::asset::MaterialPrototype::base_diffuse

◆ base_emissive

glm::vec3 cqsp::asset::MaterialPrototype::base_emissive

◆ base_specular

glm::vec3 cqsp::asset::MaterialPrototype::base_specular

◆ base_transparent

glm::vec3 cqsp::asset::MaterialPrototype::base_transparent

◆ diffuse

std::vector<std::string> cqsp::asset::MaterialPrototype::diffuse

◆ height

std::vector<std::string> cqsp::asset::MaterialPrototype::height

◆ specular

std::vector<std::string> cqsp::asset::MaterialPrototype::specular

The documentation for this struct was generated from the following file: