Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Scripting

Scripting in Conquer Space is not very extensive yet, but it is intended to be well featured so that many different scenarios can be simulated.

To add a basic script, you have to find the base.lua script, and import all the necessary files into the game with require.

require's argument is the path of the script file, separated by periods, and without the .lua extension.

Then the script file will be imported into the game.

There are loads of script functions that can be accessed with the core table.

They are not well documented, but can be found in common/scripting/luafunctions.cpp and client/systems/clientscripting.h

A tool to document and collate all the functions will be written in the future.