Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
provincewindow.h
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1/* Conquer Space
2 * Copyright (C) 2021-2025 Conquer Space
3 *
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <https://www.gnu.org/licenses/>.
16 */
17#pragma once
18
19#include <string>
20
22
23namespace cqsp::client::systems {
25 public:
27 void Init();
28 void DoUI(int delta_time);
29 void DoUpdate(int delta_time);
30
31 private:
32 void ProvinceView();
33 void CityView();
34
35 void CityIndustryTabs();
36 void DemographicsTab();
37 void IndustryTab();
38 void SpacePortTab();
39 void SpacePortOrdersTab();
41 void LaunchTab();
42 void DockedTab();
43 void InfrastructureTab();
44 void IndustryListWindow();
45 void DisplayWallet(entt::entity entity);
46
47 template <typename T>
48 void IndustryTabGenericChild(const std::string& tabname, const std::string& industryname, const ImVec2& size);
49
50 entt::entity current_city = entt::null;
51 bool changed_city = false;
52 entt::entity current_province = entt::null;
54
55 bool visible = false;
56 entt::entity current_market = entt::null;
57 entt::entity selected_ship = entt::null;
58 bool city_factory_info = false;
59
60 enum ViewMode { COUNTRY_VIEW, CITY_VIEW } view_mode = ViewMode::COUNTRY_VIEW;
61};
62
63} // namespace cqsp::client::systems
Definition: provincewindow.h:24
bool market_information_panel
Definition: provincewindow.h:53
bool visible
Definition: provincewindow.h:55
void DoUI(int delta_time)
Definition: provincewindow.cpp:59
entt::entity current_city
Definition: provincewindow.h:50
void SpacePortResourceTab()
Definition: provincewindow.cpp:567
void IndustryListWindow()
Definition: provincewindow.cpp:355
void DockedTab()
Definition: provincewindow.cpp:542
void SpacePortOrdersTab()
Definition: provincewindow.cpp:556
void ProvinceView()
Definition: provincewindow.cpp:94
entt::entity current_market
Definition: provincewindow.h:56
ViewMode
Definition: provincewindow.h:60
@ CITY_VIEW
Definition: provincewindow.h:60
@ COUNTRY_VIEW
Definition: provincewindow.h:60
void InfrastructureTab()
Definition: provincewindow.cpp:344
void CityIndustryTabs()
Definition: provincewindow.cpp:189
entt::entity current_province
Definition: provincewindow.h:52
void DisplayWallet(entt::entity entity)
Definition: provincewindow.cpp:178
void LaunchTab()
Definition: provincewindow.cpp:477
void DemographicsTab()
Definition: provincewindow.cpp:238
void SpacePortTab()
Definition: provincewindow.cpp:322
bool city_factory_info
Definition: provincewindow.h:58
entt::entity selected_ship
Definition: provincewindow.h:57
void IndustryTabGenericChild(const std::string &tabname, const std::string &industryname, const ImVec2 &size)
Definition: provincewindow.cpp:439
void DoUpdate(int delta_time)
Definition: provincewindow.cpp:92
void CityView()
Definition: provincewindow.cpp:131
bool changed_city
Definition: provincewindow.h:51
enum cqsp::client::systems::SysProvinceInformation::ViewMode view_mode
SysProvinceInformation(engine::Application &app)
Definition: provincewindow.h:26
void IndustryTab()
Definition: provincewindow.cpp:279
void Init()
Definition: provincewindow.cpp:57
Definition: application.h:48
Definition: imguidebugger.cpp:19