Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Classes | Typedefs | Functions
cqsp::client::headless Namespace Reference

Classes

class  HeadlessApplication
 
class  HeadlessClient
 

Typedefs

typedef int(* HeadlessCommand) (ConquerSpace &, std::vector< std::string > arguments)
 

Functions

int generate (HeadlessApplication &application)
 
void TickFunctions (HeadlessApplication &application)
 
void LoadHeadlessFunctions (HeadlessApplication &application)
 
int loadluafile (HeadlessApplication &application, const std::vector< std::string > &arguments)
 

Typedef Documentation

◆ HeadlessCommand

typedef int(* cqsp::client::headless::HeadlessCommand) (ConquerSpace &, std::vector< std::string > arguments)

Function Documentation

◆ generate()

int cqsp::client::headless::generate ( HeadlessApplication application)

◆ LoadHeadlessFunctions()

void cqsp::client::headless::LoadHeadlessFunctions ( HeadlessApplication application)

◆ loadluafile()

int cqsp::client::headless::loadluafile ( HeadlessApplication application,
const std::vector< std::string > &  arguments 
)

◆ TickFunctions()

void cqsp::client::headless::TickFunctions ( HeadlessApplication application)