#include <headlessapplication.h>
|
| bool | IsCommandComment (const std::string &line, const std::vector< std::string > &arguments, const std::string &command) |
| |
◆ HeadlessApplication()
| cqsp::client::headless::HeadlessApplication::HeadlessApplication |
( |
| ) |
|
◆ GetAssetManager()
◆ GetGame()
| ConquerSpace & cqsp::client::headless::HeadlessApplication::GetGame |
( |
| ) |
|
◆ GetSimulation()
| Simulation & cqsp::client::headless::HeadlessApplication::GetSimulation |
( |
| ) |
|
◆ InitSimulationPtr()
| void cqsp::client::headless::HeadlessApplication::InitSimulationPtr |
( |
| ) |
|
◆ IsCommandComment()
| bool cqsp::client::headless::HeadlessApplication::IsCommandComment |
( |
const std::string & |
line, |
|
|
const std::vector< std::string > & |
arguments, |
|
|
const std::string & |
command |
|
) |
| |
|
private |
◆ run()
| int cqsp::client::headless::HeadlessApplication::run |
( |
| ) |
|
◆ asset_loader
◆ asset_manager
◆ command_map
| std::map<std::string, HeadlessCommand> cqsp::client::headless::HeadlessApplication::command_map |
|
private |
◆ conquer_space
◆ simulation
The documentation for this class was generated from the following files: