Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
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Go to the source code of this file.
Namespaces | |
namespace | cqsp |
When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to find out how to add a resource to the game. | |
namespace | cqsp::common |
namespace | cqsp::common::systems |
namespace | cqsp::common::systems::economy |
Functions | |
entt::entity | cqsp::common::systems::economy::CreateMarket (Universe &universe) |
Creates a market two instance. More... | |
void | cqsp::common::systems::economy::CreateMarket (Universe &universe, entt::entity market) |
bool | cqsp::common::systems::economy::PurchaseGood (Universe &universe, entt::entity agent, const components::ResourceLedger &purchase) |
Note: This will only buy the maximum resources that are in the market. If there aren't enough resources on the market, then we buy all the remaining resources on the market. You'll have to calculate how much you want later on More... | |
bool | cqsp::common::systems::economy::SellGood (Universe &universe, entt::entity agent, const components::ResourceLedger &selling) |
void | cqsp::common::systems::economy::AddParticipant (cqsp::common::Universe &universe, entt::entity market, entt::entity entity) |
double | cqsp::common::systems::economy::GetCost (cqsp::common::Universe &universe, entt::entity market, const components::ResourceLedger &ledger) |