Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Namespaces | Functions
loadsatellites.h File Reference
#include <string>
#include "common/components/coordinates.h"
#include "common/components/orbit.h"
#include "common/universe.h"

Go to the source code of this file.

Namespaces

namespace  cqsp
 When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to find out how to add a resource to the game.
 
namespace  cqsp::common
 
namespace  cqsp::common::systems
 
namespace  cqsp::common::systems::loading
 

Functions

components::types::Orbit cqsp::common::systems::loading::GetOrbit (const std::string &line_one, const std::string &line_two, const double &GM)
 
int cqsp::common::systems::loading::GetEpochYear (int year)
 
double cqsp::common::systems::loading::GetEpoch (double year, double time)
 
void cqsp::common::systems::loading::LoadSatellites (Universe &universe, std::string &string)