Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Namespaces | Macros | Functions
gui.cpp File Reference
#include "engine/gui.h"
#include <implot_internal.h>

Namespaces

namespace  ImPlot
 

Macros

#define IMGUI_DEFINE_MATH_OPERATORS
 

Functions

template IMPLOT_API void ImPlot::PlotPieChart< float > (std::map< std::string, float > &map, double x, double y, double radius, bool normalize, const char *fmt, double angle0)
 
template IMPLOT_API void ImPlot::PlotPieChart< double > (std::map< std::string, double > &map, double x, double y, double radius, bool normalize, const char *fmt, double angle0)
 
template IMPLOT_API void ImPlot::PlotPieChart< int > (std::map< std::string, int > &map, double x, double y, double radius, bool normalize, const char *fmt, double angle0)
 
void ImPlot::RenderPieSlice (ImDrawList &DrawList, const ImPlotPoint &center, double radius, double a0, double a1, ImU32 col)
 
template<typename T >
IMPLOT_API void ImPlot::PlotPieChart (std::map< std::string, T > &map, double x, double y, double radius, bool normalize, const char *fmt, double angle0)
 

Macro Definition Documentation

◆ IMGUI_DEFINE_MATH_OPERATORS

#define IMGUI_DEFINE_MATH_OPERATORS