Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
|
Functions | |
template IMPLOT_API void | PlotPieChart< float > (std::map< std::string, float > &map, double x, double y, double radius, bool normalize, const char *fmt, double angle0) |
template IMPLOT_API void | PlotPieChart< double > (std::map< std::string, double > &map, double x, double y, double radius, bool normalize, const char *fmt, double angle0) |
template IMPLOT_API void | PlotPieChart< int > (std::map< std::string, int > &map, double x, double y, double radius, bool normalize, const char *fmt, double angle0) |
void | RenderPieSlice (ImDrawList &DrawList, const ImPlotPoint ¢er, double radius, double a0, double a1, ImU32 col) |
template<typename T > | |
IMPLOT_API void | PlotPieChart (std::map< std::string, T > &map, double x, double y, double radius, bool normalize, const char *fmt, double angle0) |
IMPLOT_API void ImPlot::PlotPieChart | ( | std::map< std::string, T > & | map, |
double | x, | ||
double | y, | ||
double | radius, | ||
bool | normalize, | ||
const char * | fmt, | ||
double | angle0 | ||
) |
template IMPLOT_API void ImPlot::PlotPieChart< double > | ( | std::map< std::string, double > & | map, |
double | x, | ||
double | y, | ||
double | radius, | ||
bool | normalize, | ||
const char * | fmt, | ||
double | angle0 | ||
) |
template IMPLOT_API void ImPlot::PlotPieChart< float > | ( | std::map< std::string, float > & | map, |
double | x, | ||
double | y, | ||
double | radius, | ||
bool | normalize, | ||
const char * | fmt, | ||
double | angle0 | ||
) |
template IMPLOT_API void ImPlot::PlotPieChart< int > | ( | std::map< std::string, int > & | map, |
double | x, | ||
double | y, | ||
double | radius, | ||
bool | normalize, | ||
const char * | fmt, | ||
double | angle0 | ||
) |
|
inline |