25glm::quat
GetBodyRotation(
double time,
const components::bodies::Body& body);
26components::types::SurfaceCoordinate
GetGroundTrack(
const glm::quat& planet_rotation_matrix,
const glm::vec3& position);
Definition: logging.cpp:55
glm::quat GetBodyRotation(double time, const components::bodies::Body &body)
Definition: groundtrack.cpp:20
components::types::SurfaceCoordinate GetGroundTrack(const glm::quat &planet_rotation_matrix, const glm::vec3 &position)
Definition: groundtrack.cpp:30