Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
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#include <math.h>
#include <entt/entt.hpp>
#include <glm/glm.hpp>
#include <glm/gtc/quaternion.hpp>
#include "common/components/bodies.h"
#include "common/components/units.h"
Go to the source code of this file.
Classes | |
struct | cqsp::common::components::types::OrbitDirty |
struct | cqsp::common::components::types::Kinematics |
Relative position from the parent orbiting object. More... | |
struct | cqsp::common::components::types::FuturePosition |
struct | cqsp::common::components::types::Impulse |
struct | cqsp::common::components::types::GalacticCoordinate |
Way to position star systems on the universe. More... | |
struct | cqsp::common::components::types::PolarCoordinate_tp< T > |
struct | cqsp::common::components::types::MoveTarget |
struct | cqsp::common::components::types::SurfaceCoordinate |
Longitude and lattitude. Planet coordinates. More... | |
Namespaces | |
namespace | cqsp |
When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to find out how to add a resource to the game. | |
namespace | cqsp::common |
namespace | cqsp::common::components |
namespace | cqsp::common::components::types |
Typedefs | |
typedef PolarCoordinate_tp< types::astronomical_unit > | cqsp::common::components::types::PolarCoordinate |
Functions | |
double | cqsp::common::components::types::GreatCircleDistance (SurfaceCoordinate &coord1, SurfaceCoordinate &coord2) |
Calculates the angle between the two coordinates. Just multiply by the planet's diameter for fun and engagement. More... | |
glm::vec3 | cqsp::common::components::types::toVec3 (const SurfaceCoordinate &coord, const float &radius=1) |
Converts surface coordinate to vector3 in space so that we can get the surface coordinate to render in space More... | |
glm::vec3 | cqsp::common::components::types::toVec3 (const PolarCoordinate &coordinate) |
2D polar coordinate to opengl 3d coordinate More... | |
double | cqsp::common::components::types::GetLaunchAzimuth (double latitude, double inclination) |
Calculates the azimuth of the orbit based on the latitude and inclination More... | |
double | cqsp::common::components::types::GetLaunchInclination (double latitude, double azimuth) |
Calculates the inclination of the orbit based on the latitude and azimuth More... | |
SurfaceCoordinate | cqsp::common::components::types::ToSurfaceCoordinate (const glm::vec3 &vec) |