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Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
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#include <imgui.h>#include <string>#include <vector>#include <entt/entt.hpp>#include "core/components/resource.h"#include "core/universe.h"Go to the source code of this file.
Namespaces | |
| namespace | cqsp |
| namespace | cqsp::client |
| namespace | cqsp::client::systems |
Functions | |
| double | cqsp::client::systems::GetLedgerCost (core::Universe &universe, const core::components::ResourceVector &ledger) |
| bool | cqsp::client::systems::GoodCombo (const char *label, int &selected_idx, const std::vector< std::string > &list) |
| void | cqsp::client::systems::IdentifierTooltipOnItem (core::Universe &universe, entt::entity entity, const ImVec4 &color) |
| void | cqsp::client::systems::ResourceVectorSection (core::Universe &universe, core::components::ResourceVector &ledger, const std::vector< std::string > &good_list, int &new_good_idx, const char *table_id, const char *amount_col, const char *combo_id, const char *add_label, const ImVec4 &id_copy_color) |