Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Namespaces | Functions
editorwidgets.h File Reference
#include <imgui.h>
#include <string>
#include <vector>
#include <entt/entt.hpp>
#include "core/components/resource.h"
#include "core/universe.h"

Go to the source code of this file.

Namespaces

namespace  cqsp
 
namespace  cqsp::client
 
namespace  cqsp::client::systems
 

Functions

double cqsp::client::systems::GetLedgerCost (core::Universe &universe, const core::components::ResourceVector &ledger)
 
bool cqsp::client::systems::GoodCombo (const char *label, int &selected_idx, const std::vector< std::string > &list)
 
void cqsp::client::systems::IdentifierTooltipOnItem (core::Universe &universe, entt::entity entity, const ImVec4 &color)
 
void cqsp::client::systems::ResourceVectorSection (core::Universe &universe, core::components::ResourceVector &ledger, const std::vector< std::string > &good_list, int &new_good_idx, const char *table_id, const char *amount_col, const char *combo_id, const char *add_label, const ImVec4 &id_copy_color)