Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Namespaces | Functions | Variables
cqspgui.cpp File Reference
#include "engine/cqspgui.h"

Namespaces

namespace  CQSPGui
 Gui with sound
 

Functions

void CQSPGui::SetApplication (cqsp::engine::Application *context)
 
bool CQSPGui::DefaultButton (const char *name, const ImVec2 &size)
 
bool CQSPGui::SmallDefaultButton (const char *label)
 
bool CQSPGui::DefaultSelectable (const char *label, bool selected, ImGuiSelectableFlags flags, const ImVec2 &size)
 
bool CQSPGui::DefaultSelectable (const char *label, bool *p_selected, ImGuiSelectableFlags flags, const ImVec2 &size)
 
bool CQSPGui::DefaultCheckbox (const char *label, bool *v)
 
bool CQSPGui::ArrowButton (const char *label, ImGuiDir dir)
 
bool CQSPGui::SliderFloat (const char *label, float *v, float v_min, float v_max, const char *format, ImGuiSliderFlags flags)
 
bool CQSPGui::SliderInt (const char *label, int *v, int v_min, int v_max, const char *format, ImGuiSliderFlags flags)
 
bool CQSPGui::DragFloat (const char *label, float *v, float v_speed, float v_min, float v_max, const char *format, ImGuiSliderFlags flags)
 
bool CQSPGui::DragInt (const char *label, int *v, float v_speed, int v_min, int v_max, const char *format, ImGuiSliderFlags flags)
 

Variables

cqsp::engine::ApplicationAppContext = nullptr
 

Variable Documentation

◆ AppContext

cqsp::engine::Application* AppContext = nullptr