#include <renderable.h>
◆ SetMVP()
void cqsp::engine::Renderable::SetMVP |
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const glm::mat4 & |
model, |
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const glm::mat4 & |
view, |
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const glm::mat4 & |
projection |
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) |
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◆ SetTexture()
void cqsp::engine::Renderable::SetTexture |
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const std::string & |
name, |
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int |
id, |
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asset::Texture * |
texture |
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) |
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◆ mesh
Mesh_t cqsp::engine::Renderable::mesh |
◆ model
glm::mat4 cqsp::engine::Renderable::model |
◆ shaderProgram
◆ textures
int cqsp::engine::Renderable::z = 0 |
The documentation for this class was generated from the following files: