Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Public Member Functions | Private Member Functions | List of all members
cqsp::common::systems::SysSpacePort Class Reference

#include <sysspaceport.h>

Inheritance diagram for cqsp::common::systems::SysSpacePort:
cqsp::common::systems::ISimulationSystem

Public Member Functions

 SysSpacePort (Game &game)
 
void DoSystem () override
 
int Interval () override
 
- Public Member Functions inherited from cqsp::common::systems::ISimulationSystem
 ISimulationSystem (Game &game)
 
virtual ~ISimulationSystem ()=default
 
virtual void Init ()
 

Private Member Functions

void ProcessDockedShips (entt::entity space_port)
 

Additional Inherited Members

- Protected Member Functions inherited from cqsp::common::systems::ISimulationSystem
GameGetGame ()
 
UniverseGetUniverse ()
 

Constructor & Destructor Documentation

◆ SysSpacePort()

cqsp::common::systems::SysSpacePort::SysSpacePort ( Game game)
inlineexplicit

Member Function Documentation

◆ DoSystem()

void cqsp::common::systems::SysSpacePort::DoSystem ( )
overridevirtual

◆ Interval()

int cqsp::common::systems::SysSpacePort::Interval ( )
inlineoverridevirtual

How often is DoSystem is run. It will be run every n number of ticks when the tick becomes a multiple of the number below. The default is 24

Reimplemented from cqsp::common::systems::ISimulationSystem.

◆ ProcessDockedShips()

void cqsp::common::systems::SysSpacePort::ProcessDockedShips ( entt::entity  space_port)
private

The documentation for this class was generated from the following files: