#include <sysproduction.h>
◆ SysProduction()
  
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          | cqsp::common::systems::SysProduction::SysProduction | ( | Game & | game | ) |  |  | inlineexplicit | 
 
 
◆ DoSystem()
  
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          | void cqsp::common::systems::SysProduction::DoSystem | ( |  | ) |  |  | overridevirtual | 
 
 
◆ Interval()
  
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          | int cqsp::common::systems::SysProduction::Interval | ( |  | ) |  |  | inlineoverridevirtual | 
 
How often is DoSystem is run. It will be run every n number of ticks when the tick becomes a multiple of the number below. The default is 24 
Reimplemented from cqsp::common::systems::ISimulationSystem.
 
 
The documentation for this class was generated from the following files: