Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Namespaces | Functions
technology.h File Reference
#include <hjson.h>
#include <string>
#include "common/systems/loading/hjsonloader.h"
#include "common/universe.h"

Go to the source code of this file.

Namespaces

namespace  cqsp
 When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to find out how to add a resource to the game.
 
namespace  cqsp::common
 
namespace  cqsp::common::systems
 
namespace  cqsp::common::systems::science
 

Functions

void cqsp::common::systems::science::LoadTechnologies (Universe &universe, Hjson::Value &value)
 
void cqsp::common::systems::science::ResearchTech (Universe &universe, entt::entity civilization, entt::entity tech)
 
void cqsp::common::systems::science::ProcessAction (Universe &universe, entt::entity civilization, const std::string &action)