Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
sysevent.h
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1/* Conquer Space
2 * Copyright (C) 2021-2023 Conquer Space
3 *
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <https://www.gnu.org/licenses/>.
16 */
17#pragma once
18
21
22namespace cqsp {
23namespace client {
24namespace systems {
25namespace gui {
26class SysEvent : public SysUserInterface {
27 public:
29
30 void Init();
31 void DoUI(int delta_time);
32 void DoUpdate(int delta_time);
33 void FireEvent();
34 bool to_show;
35};
36} // namespace gui
37} // namespace systems
38} // namespace client
39} // namespace cqsp
Definition: sysevent.h:26
SysEvent(cqsp::engine::Application &app)
Definition: sysevent.h:28
bool to_show
Definition: sysevent.h:34
void Init()
Definition: sysevent.cpp:25
void DoUI(int delta_time)
Definition: sysevent.cpp:36
void FireEvent()
Definition: sysevent.cpp:94
void DoUpdate(int delta_time)
Definition: sysevent.cpp:92
Definition: application.h:47
When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to ...
Definition: clientctx.h:21