Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
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This is the complete list of members for cqsp::engine::audio::AudioChannel, including all inherited members.
AudioChannel() | cqsp::engine::audio::AudioChannel | inline |
channel | cqsp::engine::audio::AudioChannel | private |
EmptyBuffer() | cqsp::engine::audio::AudioChannel | inline |
IsPlaying() | cqsp::engine::audio::AudioChannel | inline |
IsStopped() | cqsp::engine::audio::AudioChannel | inline |
length | cqsp::engine::audio::AudioChannel | |
Pause() | cqsp::engine::audio::AudioChannel | inline |
Play() | cqsp::engine::audio::AudioChannel | inline |
PlayPosition() | cqsp::engine::audio::AudioChannel | inline |
Resume() | cqsp::engine::audio::AudioChannel | inline |
Rewind() | cqsp::engine::audio::AudioChannel | inline |
SetBuffer(cqsp::asset::AudioAsset *buffer) | cqsp::engine::audio::AudioChannel | |
SetGain(float gain) | cqsp::engine::audio::AudioChannel | inline |
SetLooping(bool looping) | cqsp::engine::audio::AudioChannel | inline |
SetPitch(float pitch) | cqsp::engine::audio::AudioChannel | inline |
Stop() | cqsp::engine::audio::AudioChannel | inline |
~AudioChannel() | cqsp::engine::audio::AudioChannel | inline |