Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Public Attributes | List of all members
cqsp::core::components::Settlement Struct Reference

A settlement is a place where a population can live in, such as a city or a space station More...

#include <surface.h>

Public Attributes

std::vector< entt::entity > population
 
std::vector< std::pair< entt::entity, double > > job_demands
 

Detailed Description

A settlement is a place where a population can live in, such as a city or a space station

Member Data Documentation

◆ job_demands

std::vector<std::pair<entt::entity, double> > cqsp::core::components::Settlement::job_demands

◆ population

std::vector<entt::entity> cqsp::core::components::Settlement::population

The documentation for this struct was generated from the following file: