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Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
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#include <colony.h>
Public Attributes | |
| uint16_t | population = 0 |
| uint16_t | max_population = 0 |
| uint16_t | power = 0 |
| float | comms_power = 0 |
| std::vector< entt::entity > | components |
| float cqsp::core::components::Colony::comms_power = 0 |
| std::vector<entt::entity> cqsp::core::components::Colony::components |
| uint16_t cqsp::core::components::Colony::max_population = 0 |
| uint16_t cqsp::core::components::Colony::population = 0 |
| uint16_t cqsp::core::components::Colony::power = 0 |