Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Public Attributes | List of all members
cqsp::core::components::Colony Struct Reference

#include <colony.h>

Public Attributes

uint16_t population = 0
 
uint16_t max_population = 0
 
uint16_t power = 0
 
float comms_power = 0
 
std::vector< entt::entity > components
 

Member Data Documentation

◆ comms_power

float cqsp::core::components::Colony::comms_power = 0

◆ components

std::vector<entt::entity> cqsp::core::components::Colony::components

◆ max_population

uint16_t cqsp::core::components::Colony::max_population = 0

◆ population

uint16_t cqsp::core::components::Colony::population = 0

◆ power

uint16_t cqsp::core::components::Colony::power = 0

The documentation for this struct was generated from the following file: