Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Public Attributes | List of all members
cqsp::common::components::bodies::Body Struct Reference

#include <bodies.h>

Public Attributes

types::kilometer radius
 
types::kilometer SOI = std::numeric_limits<double>::infinity()
 Radius of sphere of influence rsoi = a(m/M)^2/5 More...
 
types::kilogram mass
 
double GM
 
double rotation
 
double axial = 0.0
 
double rotation_offset = 0.0
 

Member Data Documentation

◆ axial

double cqsp::common::components::bodies::Body::axial = 0.0

◆ GM

double cqsp::common::components::bodies::Body::GM

◆ mass

types::kilogram cqsp::common::components::bodies::Body::mass

◆ radius

types::kilometer cqsp::common::components::bodies::Body::radius

◆ rotation

double cqsp::common::components::bodies::Body::rotation

◆ rotation_offset

double cqsp::common::components::bodies::Body::rotation_offset = 0.0

◆ SOI

types::kilometer cqsp::common::components::bodies::Body::SOI = std::numeric_limits<double>::infinity()

Radius of sphere of influence rsoi = a(m/M)^2/5


The documentation for this struct was generated from the following file: