Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
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cqsp::common::components::ConsumerGood Struct Reference

See SysPopulationConsumption for an explanation of these values More...

#include <resource.h>

Public Attributes

double autonomous_consumption
 
double marginal_propensity
 

Detailed Description

See SysPopulationConsumption for an explanation of these values

Member Data Documentation

◆ autonomous_consumption

double cqsp::common::components::ConsumerGood::autonomous_consumption

autonomous consumption is independent of disposable income or when income levels are zero if income levels cannot pay for this level of maintenance they are drawn from the population's savings or debt

◆ marginal_propensity

double cqsp::common::components::ConsumerGood::marginal_propensity

marginal propensity (demand) represents how much of their surplus income they will spend on that consumer good Based on how many consumer goods they consume from this segment, we can find their economic strata.


The documentation for this struct was generated from the following file: