Conquer Space
0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
src
client
util
searchablemenu.h
Go to the documentation of this file.
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/* Conquer Space
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* Copyright (C) 2021-2025 Conquer Space
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <array>
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#include <vector>
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#include <entt/entity/entity.hpp>
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#include "
core/universe.h
"
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namespace
cqsp::client::systems
{
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class
SearchableMenu
{
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public
:
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SearchableMenu
() {
search_text
.fill(0); }
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void
Display
(
const
std::string& name,
core::Universe
&
universe
,
const
std::vector<entt::entity>& list);
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entt::entity
GetSelected
()
const
{
return
selected_item
; }
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// Right menu is just put as normal lol
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private
:
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// We want it to be immediate mode so we should just send it through a lambda or something?
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void
LeftMenu
(
const
std::string& name,
core::Universe
&
universe
,
const
std::vector<entt::entity>& list);
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std::array<char, 255>
search_text
;
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entt::entity
selected_item
= entt::null;
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};
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}
// namespace cqsp::client::systems
cqsp::client::systems::SearchableMenu
Definition:
searchablemenu.h:27
cqsp::client::systems::SearchableMenu::SearchableMenu
SearchableMenu()
Definition:
searchablemenu.h:29
cqsp::client::systems::SearchableMenu::Display
void Display(const std::string &name, core::Universe &universe, const std::vector< entt::entity > &list)
Definition:
searchablemenu.cpp:54
cqsp::client::systems::SearchableMenu::GetSelected
entt::entity GetSelected() const
Definition:
searchablemenu.h:33
cqsp::client::systems::SearchableMenu::selected_item
entt::entity selected_item
Definition:
searchablemenu.h:41
cqsp::client::systems::SearchableMenu::LeftMenu
void LeftMenu(const std::string &name, core::Universe &universe, const std::vector< entt::entity > &list)
Definition:
searchablemenu.cpp:23
cqsp::client::systems::SearchableMenu::search_text
std::array< char, 255 > search_text
Definition:
searchablemenu.h:40
cqsp::core::Universe
Definition:
universe.h:59
universe
core::Universe & universe
Definition:
explorationwindow.h:3
cqsp::client::systems
Definition:
editorwidgets.cpp:29
universe.h
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