Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
rendezvous.h
Go to the documentation of this file.
1/* Conquer Space
2 * Copyright (C) 2021-2023 Conquer Space
3 *
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <https://www.gnu.org/licenses/>.
16 */
17#pragma once
18
19#include <utility>
20
21#include <glm/vec3.hpp>
22
25
26namespace cqsp::common::systems {
27// Tools for rendezvous
28// Coplanar rendezvous
29// Basically a Hohmann transfer at the right time
30HohmannPair_t CoplanarIntercept(const components::types::Orbit& start_orbit, const components::types::Orbit& end_orbit,
31 double epoch);
32} // namespace cqsp::common::systems
Definition: simulation.h:27
HohmannPair_t CoplanarIntercept(const components::types::Orbit &start_orbit, const components::types::Orbit &end_orbit, double epoch)
Definition: rendezvous.cpp:23
std::pair< Maneuver_t, Maneuver_t > HohmannPair_t
Definition: hohmann.h:28