Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Namespaces | Typedefs | Functions
hohmann.h File Reference
#include <optional>
#include <utility>
#include <glm/vec3.hpp>
#include "common/components/orbit.h"

Go to the source code of this file.

Namespaces

namespace  cqsp
 When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to find out how to add a resource to the game.
 
namespace  cqsp::common
 
namespace  cqsp::common::systems
 

Typedefs

typedef std::pair< glm::dvec3, double > cqsp::common::systems::Maneuver_t
 
typedef std::pair< Maneuver_t, Maneuver_t > cqsp::common::systems::HohmannPair_t
 

Functions

HohmannPair_t cqsp::common::systems::UnsafeHohmannTransfer (const components::types::Orbit &orbit, double altitude)
 
std::optional< HohmannPair_t > cqsp::common::systems::HohmannTransfer (const components::types::Orbit &orbit, double altitude)