Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Classes | Namespaces | Enumerations
orders.h File Reference
#include <entt/entt.hpp>
#include "common/components/orbit.h"

Go to the source code of this file.

Classes

struct  cqsp::common::components::OrbitTarget
 
struct  cqsp::common::components::OrbitScalar
 
struct  cqsp::common::components::OrbitEntityTarget
 

Namespaces

namespace  cqsp
 
namespace  cqsp::common
 
namespace  cqsp::common::components
 

Enumerations

enum class  cqsp::common::components::Command {
  cqsp::common::components::CircularizeAtApoapsis , cqsp::common::components::CircularizeAtPeriapsis , cqsp::common::components::SetApoapsis , cqsp::common::components::SetPeriapsis ,
  cqsp::common::components::SetInclination , cqsp::common::components::MatchPlanes , cqsp::common::components::CoplanarIntercept , cqsp::common::components::CoplanarInterceptAndTransfer ,
  cqsp::common::components::Impulse , cqsp::common::components::LandOnBody
}
 
enum class  cqsp::common::components::Trigger { cqsp::common::components::OnEnterSOI , cqsp::common::components::OnExitSOI , cqsp::common::components::OnManeuver , cqsp::common::components::OnCrash }