Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Enumerations | Functions
ax::Drawing Namespace Reference

Enumerations

enum class  IconType : ImU32 {
  Flow , Circle , Square , Grid ,
  RoundSquare , Diamond
}
 

Functions

void DrawIcon (ImDrawList *drawList, const ImVec2 &a, const ImVec2 &b, IconType type, bool filled, ImU32 color, ImU32 innerColor)
 
void Icon (const ImVec2 &size, IconType type, bool filled, const ImVec4 &color=ImVec4(1, 1, 1, 1), const ImVec4 &innerColor=ImVec4(0, 0, 0, 0))
 

Enumeration Type Documentation

◆ IconType

enum class ax::Drawing::IconType : ImU32
strong
Enumerator
Flow 
Circle 
Square 
Grid 
RoundSquare 
Diamond 

Function Documentation

◆ DrawIcon()

void ax::Drawing::DrawIcon ( ImDrawList *  drawList,
const ImVec2 &  a,
const ImVec2 &  b,
IconType  type,
bool  filled,
ImU32  color,
ImU32  innerColor 
)

◆ Icon()

void ax::Drawing::Icon ( const ImVec2 &  size,
IconType  type,
bool  filled,
const ImVec4 &  color = ImVec4(1, 1, 1, 1),
const ImVec4 &  innerColor = ImVec4(0, 0, 0, 0) 
)