Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Functions
RmlGLFW Namespace Reference

Functions

bool ProcessKeyCallback (Rml::Context *context, int key, int action, int mods)
 
bool ProcessCharCallback (Rml::Context *context, unsigned int codepoint)
 
bool ProcessCursorEnterCallback (Rml::Context *context, int entered)
 
bool ProcessCursorPosCallback (Rml::Context *context, double xpos, double ypos, int mods)
 
bool ProcessMouseButtonCallback (Rml::Context *context, int button, int action, int mods)
 
bool ProcessScrollCallback (Rml::Context *context, double yoffset, int mods)
 
void ProcessFramebufferSizeCallback (Rml::Context *context, int width, int height)
 
void ProcessContentScaleCallback (Rml::Context *context, float xscale)
 
Rml::Input::KeyIdentifier ConvertKey (int glfw_key)
 
int ConvertKeyModifiers (int glfw_mods)
 

Detailed Description

Optional helper functions for the GLFW plaform.

Function Documentation

◆ ConvertKey()

Rml::Input::KeyIdentifier RmlGLFW::ConvertKey ( int  glfw_key)

◆ ConvertKeyModifiers()

int RmlGLFW::ConvertKeyModifiers ( int  glfw_mods)

◆ ProcessCharCallback()

bool RmlGLFW::ProcessCharCallback ( Rml::Context *  context,
unsigned int  codepoint 
)

◆ ProcessContentScaleCallback()

void RmlGLFW::ProcessContentScaleCallback ( Rml::Context *  context,
float  xscale 
)

◆ ProcessCursorEnterCallback()

bool RmlGLFW::ProcessCursorEnterCallback ( Rml::Context *  context,
int  entered 
)

◆ ProcessCursorPosCallback()

bool RmlGLFW::ProcessCursorPosCallback ( Rml::Context *  context,
double  xpos,
double  ypos,
int  mods 
)

◆ ProcessFramebufferSizeCallback()

void RmlGLFW::ProcessFramebufferSizeCallback ( Rml::Context *  context,
int  width,
int  height 
)

◆ ProcessKeyCallback()

bool RmlGLFW::ProcessKeyCallback ( Rml::Context *  context,
int  key,
int  action,
int  mods 
)

◆ ProcessMouseButtonCallback()

bool RmlGLFW::ProcessMouseButtonCallback ( Rml::Context *  context,
int  button,
int  action,
int  mods 
)

◆ ProcessScrollCallback()

bool RmlGLFW::ProcessScrollCallback ( Rml::Context *  context,
double  yoffset,
int  mods 
)