24void ResourceMapTable(
const core::Universe&
universe,
const core::components::ResourceVector& ledger,
const char* name);
core::Universe & universe
Definition: explorationwindow.h:3
Definition: editorwidgets.cpp:29
void ResourceMapTable(const core::Universe &universe, const core::components::ResourceMap &ledger, const char *name)
Definition: ledgertable.cpp:56
void EntityLedgerTable(const core::Universe &universe, const std::vector< std::pair< entt::entity, double > > &ledger, const char *name)
Definition: ledgertable.cpp:65