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Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
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This is the complete list of members for cqsp::common::systems::SysOrbit, including all inherited members.
| CalculateImpulse(components::types::Orbit &orb, entt::entity body, entt::entity parent) | cqsp::common::systems::SysOrbit | private |
| CheckEnterSOI(const entt::entity &parent, const entt::entity &body) | cqsp::common::systems::SysOrbit | private |
| CrashObject(components::types::Orbit &orb, entt::entity body, entt::entity parent) | cqsp::common::systems::SysOrbit | private |
| debug_prints | cqsp::common::systems::SysOrbit | private |
| DoSystem() override | cqsp::common::systems::SysOrbit | virtual |
| EnterSOI(entt::entity entity, entt::entity body, entt::entity parent, components::types::Orbit &orb, components::types::Kinematics &vehicle_position, const components::bodies::Body &body_comp, const components::types::Kinematics &target_position) | cqsp::common::systems::SysOrbit | private |
| game | cqsp::common::systems::ISimulationSystem | private |
| GetGame() | cqsp::common::systems::ISimulationSystem | inlineprotected |
| GetUniverse() | cqsp::common::systems::ISimulationSystem | inlineprotected |
| Init() | cqsp::common::systems::ISimulationSystem | inlinevirtual |
| Interval() override | cqsp::common::systems::SysOrbit | inlinevirtual |
| ISimulationSystem(Game &game) | cqsp::common::systems::ISimulationSystem | inlineexplicit |
| LeaveSOI(const entt::entity &body, entt::entity &parent, components::types::Orbit &orb, components::types::Kinematics &pos, components::types::Kinematics &p_pos) | cqsp::common::systems::SysOrbit | private |
| ParseChildren(entt::entity body) | cqsp::common::systems::SysOrbit | private |
| ParseOrbitTree(entt::entity parent, entt::entity body) | cqsp::common::systems::SysOrbit | private |
| SysOrbit(Game &game) | cqsp::common::systems::SysOrbit | inlineexplicit |
| UpdateCommandQueue(components::types::Orbit &orb, entt::entity body, entt::entity parent) | cqsp::common::systems::SysOrbit | private |
| ~ISimulationSystem()=default | cqsp::common::systems::ISimulationSystem | virtual |