Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
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#include <assetprototypedefs.h>
Public Member Functions | |
int | GetPrototypeType () |
Public Attributes | |
std::vector< unsigned char * > | data |
int | width |
int | height |
int | components |
asset::TextureLoadingOptions | options |
Public Attributes inherited from cqsp::asset::AssetPrototype | |
std::string | key |
Asset * | asset |
Store the asset here so that at least we have the promise of an asset to the thing More... | |
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inlinevirtual |
Reimplemented from cqsp::asset::AssetPrototype.
int cqsp::asset::CubemapPrototype::components |
std::vector<unsigned char*> cqsp::asset::CubemapPrototype::data |
int cqsp::asset::CubemapPrototype::height |
asset::TextureLoadingOptions cqsp::asset::CubemapPrototype::options |
int cqsp::asset::CubemapPrototype::width |