|  | Conquer Space 0.0.0
    A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics. | 
#include <hjson.h>#include <spdlog/spdlog.h>#include <istream>#include <map>#include <memory>#include <optional>#include <queue>#include <string>#include <utility>#include <vector>#include "engine/asset/asset.h"#include "engine/asset/package.h"#include "engine/asset/packageprototype.h"#include "engine/asset/textasset.h"#include "engine/asset/vfs/vfs.h"#include "engine/engine.h"#include "engine/enginelogger.h"#include "engine/graphics/shader.h"#include "engine/graphics/text.h"#include "engine/graphics/texture.h"#include "engine/gui.h"#include "engine/util/threadsafequeue.h"Go to the source code of this file.
| Classes | |
| class | cqsp::asset::AssetManager | 
| Namespaces | |
| namespace | cqsp | 
| namespace | cqsp::asset | 
| When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to find out how to add a resource to the game. | |