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Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
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#include <atomic>#include <functional>#include <map>#include <memory>#include <optional>#include <vector>#include "engine/asset/assetoptions.h"#include "engine/asset/assetprototype.h"#include "engine/asset/package.h"#include "engine/asset/packageprototype.h"#include "engine/asset/textasset.h"#include "engine/asset/vfs/vfs.h"#include "engine/graphics/shader.h"#include "engine/util/threadsafequeue.h"Go to the source code of this file.
Classes | |
| class | cqsp::asset::QueueHolder |
| class | cqsp::asset::AssetLoader |
Namespaces | |
| namespace | cqsp |
| namespace | cqsp::asset |
| When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to find out how to add a resource to the game. | |
Functions | |
| Hjson::Value | cqsp::asset::LoadHjsonAsset (const cqsp::asset::IVirtualFileSystemPtr &mount, const std::string &path) |