|
Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
|
#include <string>#include <vector>#include <entt/entt.hpp>#include "core/components/modifier.h"#include "core/components/resourceledger.h"Go to the source code of this file.
Classes | |
| struct | cqsp::core::components::IndustrialZone |
| struct | cqsp::core::components::PowerPlants |
| struct | cqsp::core::components::Construction |
| struct | cqsp::core::components::Factory |
| struct | cqsp::core::components::Mine |
| struct | cqsp::core::components::Service |
| struct | cqsp::core::components::Farm |
| struct | cqsp::core::components::RawResourceGen |
| struct | cqsp::core::components::ProductionUnit |
| struct | cqsp::core::components::ZoningType |
Namespaces | |
| namespace | cqsp |
| namespace | cqsp::core |
| namespace | cqsp::core::components |
Functions | |
| std::string | cqsp::core::components::IndustryStateToString (IndustryState state) |