Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Classes | Namespaces | Enumerations
area.h File Reference
#include <vector>
#include <entt/entt.hpp>

Go to the source code of this file.

Classes

struct  cqsp::common::components::IndustrialZone
 
struct  cqsp::common::components::Production
 
struct  cqsp::common::components::Factory
 
struct  cqsp::common::components::Mine
 
struct  cqsp::common::components::Service
 
struct  cqsp::common::components::Farm
 
struct  cqsp::common::components::RawResourceGen
 

Namespaces

namespace  cqsp
 When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to find out how to add a resource to the game.
 
namespace  cqsp::common
 
namespace  cqsp::common::components
 

Enumerations

enum  cqsp::common::components::ProductionType { cqsp::common::components::factory , cqsp::common::components::mine , cqsp::common::components::service }