Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Classes | Namespaces | Enumerations | Functions
area.h File Reference
#include <string>
#include <vector>
#include <entt/entt.hpp>
#include "core/components/modifier.h"
#include "core/components/resourceledger.h"

Go to the source code of this file.

Classes

struct  cqsp::core::components::IndustrialZone
 
struct  cqsp::core::components::PowerPlants
 
struct  cqsp::core::components::Construction
 
struct  cqsp::core::components::Factory
 
struct  cqsp::core::components::Mine
 
struct  cqsp::core::components::Service
 
struct  cqsp::core::components::Farm
 
struct  cqsp::core::components::RawResourceGen
 
struct  cqsp::core::components::ProductionUnit
 
struct  cqsp::core::components::ZoningType
 

Namespaces

namespace  cqsp
 
namespace  cqsp::core
 
namespace  cqsp::core::components
 

Enumerations

enum class  cqsp::core::components::ProductionType { cqsp::core::components::factory , cqsp::core::components::mine , cqsp::core::components::service }
 
enum struct  cqsp::core::components::IndustryState {
  cqsp::core::components::SteadyState , cqsp::core::components::MaximumProduction , cqsp::core::components::MinimumProduction , cqsp::core::components::Construction ,
  cqsp::core::components::Demolishing , cqsp::core::components::Shrinking , cqsp::core::components::Expanding , cqsp::core::components::Shortage
}
 

Functions

std::string cqsp::core::components::IndustryStateToString (IndustryState state)