|  | Conquer Space 0.0.0
    A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics. | 
#include "engine/application.h"#include <RmlUi/Core.h>#include <RmlUi/Debugger.h>#include <fmt/core.h>#include <glad/glad.h>#include <hjson.h>#include <imgui_impl_glfw.h>#include <imgui_impl_opengl3.h>#include <spdlog/sinks/basic_file_sink.h>#include <spdlog/sinks/stdout_color_sinks.h>#include <spdlog/spdlog.h>#include <stb_image.h>#include <filesystem>#include <fstream>#include <iostream>#include <memory>#include <string>#include <utility>#include <vector>#include <glm/gtc/matrix_transform.hpp>#include <glm/gtc/type_ptr.hpp>#include <tracy/Tracy.hpp>#include "common/util/logging.h"#include "common/util/paths.h"#include "common/util/profiler.h"#include "common/version.h"#include "engine/audio/audiointerface.h"#include "engine/cqspgui.h"#include "engine/enginelogger.h"#include "engine/glfwwindow.h"#include "engine/ui/RmlUi_Platform_GLFW.h"#include "engine/ui/RmlUi_Renderer_GL3.h"#include "engine/userinput.h"| Namespaces | |
| namespace | cqsp | 
| namespace | cqsp::engine | 
| Functions | |
| GLFWwindow * | cqsp::engine::window (Window *window) |