Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Public Attributes | List of all members
cqsp::common::systems::EconomyConfig Struct Reference

#include <economyconfig.h>

Public Attributes

struct {
   double   base_price_deviation = 0.75
 
market_config
 
struct {
   double   profit_multiplier = 0.001
 
   double   max_factory_delta = 0.01
 
   double   factory_min_utilization = 0.05
 
production_config
 

Detailed Description

A struct for all the configs that we want to configure for the economy

Member Data Documentation

◆ base_price_deviation

double cqsp::common::systems::EconomyConfig::base_price_deviation = 0.75

Fraction that the price of a good can deviate from the base price.

◆ factory_min_utilization

double cqsp::common::systems::EconomyConfig::factory_min_utilization = 0.05

◆ 

struct { ... } cqsp::common::systems::EconomyConfig::market_config

◆ max_factory_delta

double cqsp::common::systems::EconomyConfig::max_factory_delta = 0.01

◆ 

struct { ... } cqsp::common::systems::EconomyConfig::production_config

◆ profit_multiplier

double cqsp::common::systems::EconomyConfig::profit_multiplier = 0.001

The documentation for this struct was generated from the following file: