Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
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#include <model.h>
Public Member Functions | |
Material ()=default | |
~Material () | |
void | SetShader (ShaderProgram_t &shader) |
Public Attributes | |
std::vector< std::pair< int, asset::Texture * > > | textures |
std::vector< std::pair< std::string, glm::vec3 > > | attributes |
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default |
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inline |
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inline |
std::vector<std::pair<std::string, glm::vec3> > cqsp::asset::Material::attributes |
std::vector<std::pair<int, asset::Texture*> > cqsp::asset::Material::textures |