|
Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
|
#include "engine/graphics/text.h"#include <ft2build.h>#include <spdlog/spdlog.h>#include <glad/glad.h>#include <istream>#include <string>#include <utility>#include "engine/enginelogger.h"Namespaces | |
| namespace | cqsp |
| namespace | cqsp::asset |
| When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to find out how to add a resource to the game. | |
Functions | |
| void | cqsp::asset::LoadFontData (Font &font, unsigned char *fontBuffer, uint64_t size) |
| void | cqsp::asset::RenderText (ShaderProgram &shader, Font &font, std::string text, float x, float y, float scale, glm::vec3 color) |