Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
sysuniversegenerator.h
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1/* Conquer Space
2 * Copyright (C) 2021-2023 Conquer Space
3 *
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <https://www.gnu.org/licenses/>.
16 */
17#pragma once
18
19#include <string>
20#include <vector>
21
23#include "common/universe.h"
24
25namespace cqsp {
26namespace common {
27namespace systems {
28namespace universegenerator {
29
31 public:
33};
34
36 public:
39
40 private:
42};
43
44} // namespace universegenerator
45} // namespace systems
46} // namespace common
47} // namespace cqsp
Definition: universe.h:32
virtual void Generate(cqsp::common::Universe &universe)=0
void Generate(cqsp::common::Universe &universe)
Definition: sysuniversegenerator.cpp:41
ScriptUniverseGenerator(cqsp::scripting::ScriptInterface &_interface)
Definition: sysuniversegenerator.h:37
cqsp::scripting::ScriptInterface & script_engine
Definition: sysuniversegenerator.h:41
Definition: scripting.h:31
When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to ...
Definition: clientctx.h:21
common::Universe * universe
Definition: turnsavewindow.h:3