Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Classes | Namespaces
surface.h File Reference
#include <string>
#include <vector>
#include <entt/entt.hpp>

Go to the source code of this file.

Classes

struct  cqsp::common::components::Surface
 
struct  cqsp::common::components::Habitation
 If people are living on a planet or not More...
 
struct  cqsp::common::components::ProvincedPlanet
 
struct  cqsp::common::components::Settlement
 A settlement is a place where a population can live in, such as a city or a space station More...
 
struct  cqsp::common::components::TimeZone
 
struct  cqsp::common::components::CityTimeZone
 
struct  cqsp::common::components::Province
 
struct  cqsp::common::components::ProvinceColor
 
struct  cqsp::common::components::CapitalCity
 

Namespaces

namespace  cqsp
 When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to find out how to add a resource to the game.
 
namespace  cqsp::common
 
namespace  cqsp::common::components