Conquer Space
0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
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src
client
systems
savegame.h
Go to the documentation of this file.
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/* Conquer Space
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* Copyright (C) 2021-2025 Conquer Space
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <string_view>
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#include "
common/universe.h
"
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namespace
cqsp::client::save
{
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void
save_game
(
common::Universe
&
universe
);
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void
load_game
(
common::Universe
&
universe
, std::string_view directory);
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}
// namespace cqsp::client::save
cqsp::common::Universe
Definition:
universe.h:34
cqsp::client::save
Definition:
savegame.h:23
cqsp::client::save::load_game
void load_game(common::Universe &universe, std::string_view directory)
Definition:
savegame.cpp:48
cqsp::client::save::save_game
void save_game(common::Universe &universe)
Definition:
savegame.cpp:28
universe
common::Universe * universe
Definition:
turnsavewindow.h:3
universe.h
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