Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
save.h
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1/* Conquer Space
2 * Copyright (C) 2021-2023 Conquer Space
3 *
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <https://www.gnu.org/licenses/>.
16 */
17#pragma once
18
19#include <hjson.h>
20
21#include <string>
22
23#include "common/universe.h"
24
26class Save {
27 public:
28 // Get the savegame?
31
32 Hjson::Value GetMetadata();
33 Hjson::Value SaveGame();
34};
35
36class Load {
37 public:
39
40 void LoadMetadata(Hjson::Value& data);
41
43};
44
45std::string GetMetaPath(std::string_view folder);
46} // namespace cqsp::common::save
static Rml::UniquePtr< BackendData > data
Definition: RmlUi_Backend_GLFW_GL3.cpp:59
Definition: universe.h:32
Definition: save.h:36
Universe & universe
Definition: save.h:42
Load(Universe &universe)
Definition: save.h:38
void LoadMetadata(Hjson::Value &data)
Definition: save.cpp:40
Definition: save.h:26
Hjson::Value GetMetadata()
Definition: save.cpp:26
Universe & universe
Definition: save.h:30
Hjson::Value SaveGame()
Definition: save.cpp:35
Save(Universe &universe)
Definition: save.h:29
Definition: save.h:25
std::string GetMetaPath(std::string_view folder)
Definition: save.cpp:46