Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
numberelement.h
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1/* Conquer Space
2 * Copyright (C) 2021-2025 Conquer Space
3 *
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <https://www.gnu.org/licenses/>.
16 */
17#pragma once
18
19#include <iostream>
20
21#include "RmlUi/Core/Element.h"
22#include "RmlUi/Core/ElementText.h"
24#include "engine/ui/DataView.h"
25
26namespace cqsp::engine::ui {
27class DataViewNumber final : public Rml::DataViewCommon {
28 public:
29 explicit DataViewNumber(Rml::Element* element);
30
31 // Update the data view.
32 // Returns true if the update resulted in a document change.
33 bool Update(Rml::DataModel& model);
34
35 private:
36 Rml::String previous_rml;
37};
38} // namespace cqsp::engine::ui
Definition: DataView.h:104
Definition: numberelement.h:27
Rml::String previous_rml
Definition: numberelement.h:36
DataViewNumber(Rml::Element *element)
Definition: numberelement.cpp:22
bool Update(Rml::DataModel &model)
Definition: numberelement.cpp:24
Definition: numberelement.cpp:21