Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
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#include "common/util/logging.h"
#include <spdlog/details/null_mutex.h>
#include <spdlog/sinks/base_sink.h>
#include <spdlog/sinks/basic_file_sink.h>
#include <spdlog/sinks/dup_filter_sink.h>
#include <spdlog/sinks/stdout_color_sinks.h>
#include <filesystem>
#include <mutex>
#include <string>
#include <vector>
#include <tracy/Tracy.hpp>
#include "common/util/paths.h"
Namespaces | |
namespace | cqsp |
When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to find out how to add a resource to the game. | |
namespace | cqsp::common |
namespace | cqsp::common::util |
Functions | |
std::shared_ptr< spdlog::logger > | cqsp::common::util::make_logger (const std::string &name, bool error=false) |
Initializes a logger with the right outputs based on the various configurations More... | |
std::shared_ptr< spdlog::logger > | cqsp::common::util::make_registered_logger (const std::string &name, bool error) |