Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
game.h
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1/* Conquer Space
2 * Copyright (C) 2021-2023 Conquer Space
3 *
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <https://www.gnu.org/licenses/>.
16 */
17#pragma once
18
20#include "common/universe.h"
21
22namespace cqsp {
23namespace common {
28class Game {
29 public:
30 Game();
31 ~Game() = default;
32
34
36
37 private:
40};
41} // namespace common
42} // namespace cqsp
Wrapper class for all the components of the game, so that all the game stuff can be initialized in on...
Definition: game.h:28
scripting::ScriptInterface & GetScriptInterface()
Definition: game.h:35
Game()
Definition: game.cpp:19
Universe & GetUniverse()
Definition: game.h:33
Universe universe
Definition: game.h:38
scripting::ScriptInterface script_interface
Definition: game.h:39
Definition: universe.h:32
Definition: scripting.h:31
When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to ...
Definition: clientctx.h:21