Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
conquerspace.h
Go to the documentation of this file.
1/* Conquer Space
2 * Copyright (C) 2021-2023 Conquer Space
3 *
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <https://www.gnu.org/licenses/>.
16 */
17#pragma once
18
19#include "common/game.h"
20#include "engine/gamestate.h"
21
22namespace cqsp::client {
24 public:
26 ~ConquerSpace() = default;
27
30
33
34 common::Game& GetGame() { return game; }
35
36 private:
38};
39} // namespace cqsp::client
Definition: conquerspace.h:23
ConquerSpace()
Definition: conquerspace.h:25
scripting::ScriptInterface & script_interface
Definition: conquerspace.h:29
common::Game game
Definition: conquerspace.h:37
scripting::ScriptInterface & GetScriptInterface()
Definition: conquerspace.h:32
common::Game & GetGame()
Definition: conquerspace.h:34
common::Universe & m_universe
Definition: conquerspace.h:28
common::Universe & GetUniverse()
Definition: conquerspace.h:31
Wrapper class for all the components of the game, so that all the game stuff can be initialized in on...
Definition: game.h:28
Definition: universe.h:32
Definition: gamestate.h:20
Definition: scripting.h:31
Definition: clientctx.h:21