Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
cqsp::engine::audio::IAudioInterface Member List

This is the complete list of members for cqsp::engine::audio::IAudioInterface, including all inherited members.

AddAudioClip(const std::string &key, cqsp::asset::AudioAsset *asset)=0cqsp::engine::audio::IAudioInterfacepure virtual
Destruct()=0cqsp::engine::audio::IAudioInterfacepure virtual
GetAudioVersion()=0cqsp::engine::audio::IAudioInterfacepure virtual
Initialize()=0cqsp::engine::audio::IAudioInterfacepure virtual
OnFrame()=0cqsp::engine::audio::IAudioInterfacepure virtual
Pause(bool to_pause)=0cqsp::engine::audio::IAudioInterfacepure virtual
PauseMusic(bool to_pause)=0cqsp::engine::audio::IAudioInterfacepure virtual
PlayAudioClip(cqsp::asset::AudioAsset *asset, int channel)=0cqsp::engine::audio::IAudioInterfacepure virtual
PlayAudioClip(const std::string &key)=0cqsp::engine::audio::IAudioInterfacepure virtual
RequestPlayAudio()=0cqsp::engine::audio::IAudioInterfacepure virtual
SetChannelVolume(int channel, float gain)=0cqsp::engine::audio::IAudioInterfacepure virtual
SetMusicVolume(float volume)=0cqsp::engine::audio::IAudioInterfacepure virtual
StartWorker()=0cqsp::engine::audio::IAudioInterfacepure virtual
~IAudioInterface()=defaultcqsp::engine::audio::IAudioInterfacevirtual