Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
Classes | Namespaces | Typedefs | Functions
auction.h File Reference
#include <functional>
#include <map>
#include <vector>
#include <entt/entt.hpp>

Go to the source code of this file.

Classes

struct  cqsp::common::components::Order
 
class  cqsp::common::components::SortedOrderList< T >
 
struct  cqsp::common::components::AuctionHouse
 

Namespaces

namespace  cqsp
 When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to find out how to add a resource to the game.
 
namespace  cqsp::common
 
namespace  cqsp::common::components
 

Typedefs

typedef SortedOrderList< std::greater< Order > > cqsp::common::components::DescendingSortedOrderList
 Greatest to smallest More...
 
typedef SortedOrderList< std::less< Order > > cqsp::common::components::AscendingSortedOrderList
 Smallest to greatest More...
 

Functions

bool cqsp::common::components::operator< (const Order &lhs, const Order &rhs)
 
bool cqsp::common::components::operator> (const Order &lhs, const Order &rhs)