Conquer Space 0.0.0
A space themed grand strategy game set in the near future, with realistic orbital mechanics, and an emphasis on economics and politics.
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#include <functional>
#include <map>
#include <vector>
#include <entt/entt.hpp>
Go to the source code of this file.
Classes | |
struct | cqsp::common::components::Order |
class | cqsp::common::components::SortedOrderList< T > |
struct | cqsp::common::components::AuctionHouse |
Namespaces | |
namespace | cqsp |
When adding assets, it is extremely crucial that you read cqsp::asset::AssetLoader::LoadResources to find out how to add a resource to the game. | |
namespace | cqsp::common |
namespace | cqsp::common::components |
Typedefs | |
typedef SortedOrderList< std::greater< Order > > | cqsp::common::components::DescendingSortedOrderList |
Greatest to smallest More... | |
typedef SortedOrderList< std::less< Order > > | cqsp::common::components::AscendingSortedOrderList |
Smallest to greatest More... | |
Functions | |
bool | cqsp::common::components::operator< (const Order &lhs, const Order &rhs) |
bool | cqsp::common::components::operator> (const Order &lhs, const Order &rhs) |